Hello, I'm Ryan Cobb!
With over 15 years of software industry experience and a lifelong passion for programming, I thrive on building creative solutions and exploring new technologies. Outside of work, I dedicate my energy to hobby game development using Godot, actively participate in game jam competitions, and enjoy making amateur pixel art and 3D models. My enthusiasm for software and games drives me to continually learn, create, and share with the community.
Feel free to reach out:ryan (at) cobb.dev
Published Games
Game Jam Submissions
All art, code, and design by me from scratch during the game jams.

Trainsaw
City Builder + Mobile Tower Defense

DORFS
Incremental game inspired by Gnorp Apologue

Pegatelle
Infinite Pachinko Roguelite

Oasis
Atmospheric multiplayer survival exploration game

Rogue Solitaire
Endless Solitaire Rogue-like, Balatro inspired

His Eggcellency
Difficult jumping platformer with online multiplayer

The Black Box
Experiment with NPCs driven by an embedded LLM